Toy Story 3 : les différentes étapes de l’animation

Excellente initiative de la part de Disney/Pixar qui dévoile sur la page officielle facebook de Toy Story 3 les différentes étapes de l’animation d’une des scènes du film avec Lotso* du storyboard au rendu final en 5 phases :

Lotso Animation Progression 1

1. This storyboard was drawn by Toy Story 3 story artist Jeff Pidgeon and is one of approximately 500 drawings done by various story artists in the final storyreel of Sequence # 300 – Warm Welcome, where the toys are welcomed by Lotso and tour the Butterfly room at Sunnyside Daycare.

Lotso Animation Progression 2

2. This concept art piece was done by Toy Story 3 Art Director Dice Tsutsumi, showcasing the exploration of color and design of new characters and new environments.

Lotso Animation Progression 3

3. This frame shows the camera and staging phase which precedes character animation, known as Layout. The set is not fully built at this point and is finalized once layout is finished. Some background toys are still not present. Set dressing is also not final and will be refined once animation is completed.

Lotso Animation Progression 4

4. Final character animation poses. The primary and secondary characters are animated by keyframe. Hundreds of background toys are populating Sunnyside Daycare.

Lotso Animation Progression 5

5. Final animation of the characters’ clothes, which is animated by dynamic simulation. In this shot, Barbie and Ken clothes are simulated. This final frame shows the final shading (material textures) for the set and all of the surfaces have texture, color, patterns, and material properties that will respond appropriately when lit by the Lighting Department.
Final lighting. The Lighting Department is responsible for integrating all of the elements (characters, set pieces, cloth animation, etc.) to create the final imagery. The lighting is achieved by placing virtual light sources in the scene which illuminate on the characters and the set. Many dozens of lights are often required as well as lighting effects such as the shafts of sunlight seen in this shot. Lotso was a particularly challenging character for the Shading and Lighting Departments because he is completely covered with fur.

*Si tu as eu la patience de lire jusqu’ici, sache que Lotso est le diminutif de Lots-o’-Huggin’ Bear, nouveau personnage de la saga. C’est un ours en peluche, inventé par Pixar mais qui deviendra un vrai jouet pour la sortie du film.

A cette occasion, il y a quelques semaines, pour faire un peu de ramdam, Pixar avait caché sur le net deux fausses pubs vintage mettant en scène la peluche :

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